... to be more suitable for 3DS Max/Maya/Softimage users.
This tutorial focuses on changing 4 main things about the Blender interface:
1) Change Right Mouse Select to Left Mouse Select
2) Make the rotation more familiar to Max/Maya/Softimage users
3) Enable deselecting by clicking outside the object
4) Enable click-and-drag 'Marquee' selection
based on techniques mentioned in this thread: [link]
The reason I made this tutorial is that when I was a real 3D newbie, I was at a loss with things like this. It's only now, after having done a 3D module and feeling more confident about it as a whole, that I feel I can work out things like this by experimenting.
Also, the above thread is the only documentation I could find on the subject of deselection and marquees.
NOTE: This tutorial was made for Blender version 2.5.7b. If you have an version of Blender, the 'Mesh' heading may instead be named 'View3D Edit Mode'. This tutorial will not work in versions of Blender before 2.5 (as covered in the thread above).
I hope this helps someone anyway.